I spend a lot of time
trying to understand
how things work.
Organizations
01
Technologies
02
Processes
03
People
04
The most interesting
work happens between them.
WORK
Here are a few explorations
of those in-between spaces.
Each card reveals a little more.
MULTI‑DIMENSIONAL VARNISHES
Computational Print Innovation
An innovative print-finishing technique translated into a designer-facing production tool.
01
SONA
ADAPTIVE AUDIO EXPERIENCE
Supporting nurses’ emotional recovery through an AI-guided commuting experience.
02
OLIA
KINETIC PARAMETRIC JEWELLERY
A kinetic pendant system where hidden mechanics turn floral geometry into movement.
03
AÎNÉES
TEXTILE & BRAND IDENTITY SYSTEM
Building a complete fashion identity system across textiles, garments, photography, and digital presence.
04
IN BETWEEN
Interactive Portfolio System
The project you’ve been inside all along: an adaptive portfolio shaped by identity, interaction, and parametric logic.
05
ABOUT ME
There's a common thread running through all of them.
I originally trained as an Industrial Designer, but somewhere along the way I stopped defining my work by the industries I was working in and started defining it by the questions I was trying to answer.
That curiosity has taken me through computational design, digital fabrication, industrial printing, editorial systems, interaction design, branding, and creative technology. It has also taken me across countries, languages, and cultures, exposing me to different ways of thinking, collaborating, and solving problems. Looking back, it probably seems like I couldn't make up my mind. In reality, I've been following the same curiosity all along.
I'm just not very good at being casually interested in things.
A large part of my career was spent at one of Latin America's largest offset printing companies, where I redesigned workflows, developed automation systems, led multidisciplinary teams, and learned that good design is rarely about isolated objects. More often, it's about understanding the relationships between people, processes, technology, and information.
Alongside that, I've continued exploring computational design through independent projects spanning jewellery, textiles, fabrication, branding, and experimental making. Those projects became a laboratory for testing ideas, building tools, and discovering new ways computation can expand creative possibilities.
Today, I'm completing a Master of Interaction Design at the University of Technology Sydney while working as Design Editor at McNeel, collaborating with designers, researchers, and practitioners from around the world. Together, those experiences continue to reinforce something I've come to believe over the years:
The most interesting opportunities rarely belong to a single discipline.
They're usually hiding somewhere in between.
NOW EXPLORING
COLLABORATIONS
The projects I enjoy the most are rarely built alone.
I enjoy collaborating with people from different disciplines, translating ideas across teams, and helping turn complexity into systems that people can understand, build, and use.
Whether I'm joining an existing team or helping shape an idea from day one, I naturally gravitate toward connecting disciplines, structuring complexity, and turning ideas into something tangible.
AREAS
Computational Systems
01
Experience Design
02
Systems & Operations
03
Communication Systems
04
If that sounds like the kind of work you're doing, I'd love to hear about it.
CONTACT ME
If you've made it this far, we probably have something to talk about.
Whether it's a project, an idea, a collaboration, or simply a good conversation, I'd love to hear from you.
LOCATION
Sydney, Australia